"Easy accessibility, affordability and almost universal outreach, have unlocked an immense opportunity for mankind, while also exposing vulnerable users to actors with nefarious agendas.”
Think of how immersed you get when watching TV, now consider the immersive qualities of participatory games where you help actually create the story and you will have an idea of the way narrative can be brokered by evil propagandists who prey on young mind with stories.
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